Four weights and a ten-unit capacity
Four independent uniform wheel readings from 0 to 7 define four item weights by adding one. The labelled items have fixed profits 2, 5, 7 and 11. The computer considers every subset whose total weight is at most 10 and chooses its largest total profit. This sum is the raw score; it is not limited to four possible profits. With four weights of one, all items fit and the score is 25. With four weights of eight, only one fits and the score is 11. The player does not choose the subset.
Three calibrated reward powers
The modes use the raw score, its square and its cube. Each mode has its own mean over all 4,096 equally likely four-reading draws. The gross return multiplier is 0.96 times the selected score power divided by that mean. Multiplying by the captured stake gives the unrounded return. Whole coins settle while fractional change carries into the next settlement. Expected gross return is 96% in each mode; this is neither a win probability nor a guaranteed session result.
One whole stake for one draw
Choose 10, 20, 50 or 100 virtual coins and a reward power before starting. Starting deducts the whole stake immediately and captures those settings. Stake, mode and refill remain locked until the complete draw settles; sound remains available. This interface has no Auto queue, Stop button or early collection. The four displayed readings belong to the same paid draw. The optimization is calculated automatically and requires no strategic selection.
Manual balance restoration
A new local wallet starts at 1,000 virtual coins. While idle and below 10, its refill button sets the balance to exactly 1,000. It neither adds 1,000 nor happens automatically. Fractional payout carry survives settlement, refill, and reload. The coins have no cash value; this demo has no deposit or withdrawal flow.
Reload and unfinished draws
The game reads the stored settled balance and fractional carry on reload, including a stored zero balance. Reloading an active draw ends it without refund or resume: its captured stake remains deducted. Clearing local storage can remove the saved state. Clearing cached resource files and clearing local storage are different actions; this guide does not recommend deleting storage as login troubleshooting.
Observed storage and font declarations
The game source uses localStorage for the balance and fractional carry. Its template declares a Google Fonts stylesheet. These observations do not establish a complete network inventory, anonymity, an absence of other processing, or any third party privacy policy. The absence of account and payment forms is a property of this demo interface; it does not prove that no personal data are processed elsewhere.
Frequently asked questions
What is the raw score?
The largest total profit of a subset whose four item weights sum to at most 10.
What are the fixed item profits?
The four labelled items have profits 2, 5, 7 and 11. The score sums the profits of the chosen subset.
Is 96% the chance of winning?
No. It is expected gross return, not win probability or a guaranteed session result.
Which stakes are available?
10, 20, 50 or 100 virtual coins; one whole stake is captured when starting.
Is there Auto or early collection?
No. One complete draw settles without Auto, Stop or early collection.
When can I restore the wallet?
Only while idle with a balance below 10.
How many coins does restoration add?
It adds no fixed amount; it sets the balance to exactly 1,000.
Does fractional change survive restoration?
Yes. It survives settlement, manual restoration and reload.
What happens on an unfinished reload?
The draw ends without refund or resume; its captured stake remains deducted.
Does the demo need an account?
No. There is no demo account or login flow.
Can coins be withdrawn?
No. Virtual coins have no cash value and this interface has no deposit or withdrawal flow.
Does local storage prove anonymity?
No. Observed local storage and missing account forms do not establish complete privacy.